Last, but not least, we’ve been doing Early Access before Early Access even existed. All bug reports and feedback (good and bad) are publicly available (We can’t hide!)īut wait, there’s more! We make regular development posts here on the blog ( 43 of them already), we regularly reply both here in our own forums and on the Steam forums, we don’t delete negative forum threads (Yes, it seems some Early Access devs actually do this…).You can see what changes are being made to the game, in real time.You can see what we are doing, all the time.Before going on Early Access, we’ve ensured: Why? Because we’ve walked the walk before talking the talk. What you’re expecting Unknown Worlds to do right now is to promise to update you regularly, to tell you what we’re doing, to not spend all our money, and not abruptly cancel development. Developers overcommit, overpromise, don’t regularly update their customers, don’t tell anyone what they are doing, run out of money, and then make people very upset by abruptly cancelling further development or just leaving the game on Early Access permanently. Quite a few games seem to wither and die horrible deaths in Early Access. Fun fact: Ramming a Seamoth into a cliff turns you into a bulldozer
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